![]() ![]() There are around 500 active members participating in our consulting, testing and guide writing teams. There are ~100 members participating in our D&D campaigns. Our New World presence is also around 200 active members. Our UO presence is currently around 200 active members. We downsized our WoW presence going from over 500 active members (with 2,000+ characters) to around 200 active members in 2011. We only actively recruit new members for our presences in three major MMOs which are the worlds of Ultima Online, World of Warcraft and New World. Syndicate outposts cover the landscape of MMORPGs. We have actively played just about every game including, but not limited to: EQ & EQ2, SOTA, Warhammer, Crowfall, Conan, LOTRO, DCUO, Rift, SWTOR, Aion, DDO, Wizard 101, Runescape, DAOC, Eve Online, Shadowbane, Tabula Rasa, Planetside and PoTBS just to name a few. We do not add new members for games we only maintain an outpost in. We usually maintain an "outpost" within those games of current Syndicate members while the bulk of the guild moves onto our next major project. We have virtually no turnover so we maintain a high degree of institutional knowledge that we can roll forward from project to project.īy the time most MMORPGs launch, The Syndicate has been playing them for months (and in some cases a year or more) as part of one of our engagements. Our engagements range from casual to very formalized and are a way for us to provide free support for game developers that leverages our passion for gaming and years of experience to make games better for all players. We regularly provide free feedback and testing to our developer friends to help create better "next gen" gaming content. In addition to Game Development focus, we have a strong focus on growing our community, building friendships and in making the online gaming community better for all gamers. The quality of our work and our ability to deliver on time and maintain the secrecy of the projects we are currently working on is one of our hallmarks. We are a very well organized, professional, mature organization that has been involved with MMO projects for many years. We specialize in Gaming hardware feedback, Game & System Testing, Strategy Guide Writing, Consulting On Systems Design and Round Table Feedback. The current name, values and mission were adopted and established in early 1996. Few, if anyone, knew where gaming and guilds might lead to and there was more bluster and bravado than substance and vision in those earliest of days. With its initial roots and founding back to 1992 in AOL's Neverwinter Nights, those initial years were a mission of defining what a guild should be and what a long term success path could look like. The Syndicate® is the most successful Virtual Community in the history of Online Gaming.
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